What this converter actually does
The converter keeps the same angular movement per mouse count. In practice, the distance you move your mouse for a full 360-degree turn stays the same when moving between supported games.
What it cannot tell you
A mathematically equivalent value is not automatically your best value. Your target size, movement demands, mouse grip, available desk space and aim behavior still matter. That is why Calika compares performance under fixed conditions instead of stopping at conversion.
If you already trust your starting sensitivity, conversion is useful. If you keep changing it after bad matches, run a controlled comparison.
How to verify the result
- Set the converted value in the target game.
- Keep DPI, acceleration and FOV-related settings unchanged.
- Test both tracking and target switching, not one highlight clip.
- Give the value more than one match before judging comfort.